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Active Skills: : Archery (Crossbows +2) 6, Perception 6, Sneaking (Urban +2) 6, Survival 2, Unarmed Combat 2
Knowledge Skills: Hunting 2, Leatherworking 3, Tribal Politics (Salish +2) 2
Languages: English N, Salish 4

Metatype Abilities:Armor (+1), Enhanced Senses: Thermographic Vision
Qualities: Adept, Allergy, Common (Moderate): Seafood, Incompetent: Firearms Group, Jack of All Trades, Master of None, Mentor Spirit: Bear, Quick Healer, SINner (National SIN): NAN, Tough as Nails (Physical) (2), Tough as Nails (Stun) (1)
Adept Powers: Combat Sense (1), Improved Reflexes (2), Mystic Armor (2), Rapid Healing (1)

Augmentations:    Bone Lacing (Aluminum),    Damage Compensators (4)
 

Gear:   

Ballistic Mask w/ Image Link, Vision Magnification, Electronic
   Certified Credstick, Standard
   Forearm Guards
   Glasses (1) w/ Image Link
   Identity: Specify Name w/ (1 month) Squatter Lifestyle
   Identity: Specify Name w/ Fake License: Cyberware (2), Fake License: Magic (2), Fake License: Weapon (2), Fake SIN (2)
   MCT Blue Defender w/ Mapsoft: Choose
   Medkit (3)
   Sleeping Tiger w/ Custom Fit, Fire Resistance (5), Holster, Newest Model, Nonconductivity (5), Ruthenium Polymer Coating (3)
   Stim Patch (6) x2
   Survival Kit
   Trauma Patch

 

Weapons:
   Heavy Crossbow [Crossbow, Acc 4, DV 12P, AP -4, 4 (m)] w/ (8x) Barbed Bolt, (8x) Explosive Bolt, (4x) Hammerhead Bolt
   Ranger Sliver Pistol Crossbow [Crossbow, Acc 6, DV 12S(e), AP -5, 1] w/ (5x) Stick-n-Shock Bolt w/Static Shaft
   Knucks [Unarmed, Reach 1, Acc 10, DV 8P, AP –]
   Survival Knife [Blade, Reach 1, Acc 5, DV 9P, AP -1]

Contacts:
   Tribal Leader (Connection 3, Loyalty 3)


Starting ¥: 2D6 × 40¥

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Shadowrun © 2005-2017 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.

Tank
Metatype: A  Attributes: B, Magic: D, Skills: C, Resources: E

 

METATYPE: Troll

 

Body: 10

Agility: 4

Reaction: 3/5

Strength: 7

Willpower: 5

Logic: 2

Intuition: 4

Charisma: 2

 

Essence: 4.6

Edge: 4

Magic: 4


Condition Monitor (P/S): 15/ 12
Armor: 21

 

Limits: Physical 10, Mental 5, Social 6
Physical Initiative: 7/9+3D6

 

 

The Tank

​​You are the unmovable object, the ultimate bodyguard and last to survivor when all drek hits the fan.

Raised in a culture valuing toughness both of mind and body, and chosen of the great spirit of Bear, you have brought yourself to the city to see if you can survive in the urban wilds.

Your team has learned to count on your ability to take a hit, often long enough to allow the others to get out when things get hot.

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